Midair (Archetype Studios): I was stoked to finally get my hands on this after backing it on Kickstarter.That being said, I’ve enjoyed the game thoroughly and intend to play it a lot more when I can. It plays pretty smooth mechanically, but movement can be a bit weird and getting used to it (especially in the gravity zones) can be a little difficult at first. LB is a good blend of Unreal Tournament style arena shooter, with some class based abilities thrown in. I played it at PAX East and RTX, and I’ve also been in the Alpha for quite a while. LawBreakers (Boss Key Productions): Of everything I’ve played, I’ve had the most experience with LawBreakers.In no particular order, I’m going to give some brief impressions of some of the games I played. Instead I got to take Friday to see all the games I cared to poke at (Namely LawBreakers, Midair, Dusk, and Shadow Warrior 2) and then spent the rest of the convention hanging out with friends or looking for gems (and I found a few interesting things!). I didn’t give a single fuck about any of the games with large lines except of Gears of War 4, and I was pretty okay with skipping that. I probably had the most fun at this PAX West since the first one I ever went to. This next section is going to be all about PAX West. Stuff I want to play in the nearish future: Stuff I’m playing semi-regularly right now: I’m pretty small time still, so I doubt there will be much going on there :P. I’ll also disclose any info (free copy, sponsorship, etc) where applicable. Maybe just use it regularly for a week’s worth of playtime? I’ll figure that one out. For the record and all that: I’ll only review a game if I’ve finished it if it is single player, if it is multiplayer I’ll put in an equivalent amount of time into the game before reviewing it. So these might start off very rough while I get into the groove of doing reviews again. I’ll probably just do whatever feels best for what I’m reviewing and go from there. I haven’t fully decided how I’m going to write these out.
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